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How to Make a Product Explainer Video: 6 Steps (2026)

Lan He avatarLan He
·Last updated Aug 7, 2026
How to Make a Product Explainer Video: 6 Steps (2026)
Summary

Covers six steps from naming the one problem the product solves through placing a product explainer video where it converts. Step 2 explains the four-beat script structure and the 150-words-per-minute rule that decides runtime. Step 3 covers how much of the actual product to show and why a full feature tour converts worse than one workflow. Step 4 compares screen recording, animation, and AI generation for a product that may still be changing. Includes proof placement, homepage versus ad versus onboarding cuts, aspect ratios, and five mistakes that make a product explainer stop converting. 9 frequently asked questions cover length, cost, and explainer versus demo.

How to Make a Product Explainer Video

UPDATED: 2026-08-06 By Lan He, Content Lead

Making a product explainer video takes six steps: name the one problem, write a 60 to 90 second script, decide how much product to show, produce the footage, place the proof, then cut per placement. A product explainer video takes about 25 minutes end to end.

Quick Version: How to Make a Product Explainer Video

  1. Name the one problem the product solves for one buyer.
  2. Write 60 to 90 seconds in four beats.
  3. Show one workflow completed, not a tour of every feature.
  4. Produce the footage by screen recording, animation, or generation.
  5. Place one piece of proof where the claim is hardest to believe.
  6. Cut per placement: homepage, paid social, onboarding.

How to Make a Product Explainer Video Step by Step

Step 1: Name the one problem

Write the single problem the product solves, for one buyer, in a sentence they would recognise as their own. "Reconciling payouts across three platforms takes a finance team two days a month" beats "streamline your financial operations", because the first is a situation someone is currently in.

Pick one buyer. A video written for both the operator who uses the product and the executive who signs for it persuades neither, since the operator wants to see the work and the executive wants to see the outcome. Two buyers means two videos.

A hand-drawn card row with one card circled and hatched, three plain cards beside it

Step 2: Write the script in four beats

Write at roughly 150 words per minute. Structure it as: the problem stated so the viewer recognises it, the shift your product introduces, how it works in one or two sentences, then one action. A 90-second explainer is about 225 words, and counting them before production catches a script that is really two minutes.

Spend the first ten seconds on the problem, not the company. Opening with who you are asks for attention before giving a reason to grant it. The viewer decides whether this video is about them in the first sentence.

A hand-drawn script page with a hook line, three short blocks, and a boxed call to action

Step 3: Decide how much product to show

Show one workflow completed end to end. A viewer judges whether the product is real by watching it do one thing successfully, not by being shown everything it can do. Feature tours are the most common reason a product explainer runs long and converts poorly.

Keep interface close-ups short and replaceable. A video welded to a specific screen layout becomes wrong at the next redesign, and the whole piece gets retired rather than patched. Show the workflow and the outcome; treat the exact pixels as the disposable layer.

A hand-drawn storyboard grid with six numbered panels following one workflow

Step 4: Produce the footage

Three routes work. Screen recording is the most credible and the least flexible, since it locks the video to today's interface. Animation abstracts the product and ages better but shows less. Generation covers the surrounding context that neither route produces cheaply.

Pexo's text-to-video workflow generates the scenes around the product: the person with the problem, the workplace, the outcome. Upload a product screenshot and image-to-video conversion animates the real interface inside those scenes, which keeps the product accurate while the context stays generated.

A hand-drawn split screen: a product interface on the left, a chat interface generating video on the right

Step 5: Place one piece of proof

Put one concrete proof point where the claim is hardest to believe, not at the end. If the claim is that setup takes ten minutes, show the clock. If it is that a team of three replaced a team of eight, name the number there.

One proof, not four. A video stacking logos, statistics, and testimonials reads as an argument that needs help, while a single specific number reads as a fact. Pexo generates narration with natural AI voices and composes a score that lifts into the proof beat.

A hand-drawn frame with a single statistic and a customer quote beneath it

Step 6: Cut per placement

Export 16:9 at 1080p or higher for the homepage and product page, 9:16 and 1:1 for paid social, and a longer version for onboarding where the viewer has already committed. Pexo exports all three ratios from one project.

Change the closing action per placement rather than reusing one cut everywhere. Homepage ends on start a trial, paid social ends on learn more, onboarding ends on complete the first task. Burn in captions for the social cuts, since most of that playback is muted.

A hand-drawn export dialog with three aspect ratio options labeled Site, Social, and Onboarding

How to Make a Product Explainer Video with Pexo

The six steps above work with any production route. Pexo handles steps 4 through 6 in a single conversation, which matters most when the product is still changing and the video has to change with it.

Open the product explainer video page, upload a product screenshot, and describe the piece: "A 75-second product explainer for a payouts reconciliation tool aimed at finance managers, clean modern style, opening on the two-day month-end close, ending on a free trial." Pexo generates the scenes, animates the interface, records the narration, and exports every ratio.

Pexo create page for product explainer videos showing the description box and preset chips

Adjust any scene by describing the change in the chat, and Pexo regenerates that scene alone, which is what makes a redesign cost one scene instead of the whole video.

For related formats, the product demos page covers the longer evaluation-stage walkthrough, saas explainer video suits software specifically, and tech explainer video covers technical audiences.

5 Mistakes That Stop a Product Explainer Converting

1. Touring every feature. The viewer judges realness by seeing one thing work, not by seeing everything. One workflow, completed.

2. Opening with the company. The first sentence has to be about the viewer's problem, or they never reach the second.

3. Writing for two buyers. The operator wants the work; the executive wants the outcome. Serving both serves neither.

4. Welding the video to today's interface. A redesign retires the whole piece. Keep interface shots short and replaceable.

5. Stacking four proof points. One specific number reads as fact. Four reads as an argument that needs help.

Frequently Asked Questions (FAQ)

What is a product explainer video?

A product explainer video shows what a product does and why it matters, usually in 60 to 90 seconds. It is aimed at someone deciding whether to look further, which is what separates it from a demo aimed at someone already evaluating.

What is the difference between a product explainer and a product demo?

An explainer sells the reason to care in about a minute and stays at the level of the problem. A demo walks through the actual interface for a viewer who has already decided the problem is theirs, and it usually runs several minutes.

How long should a product explainer video be?

Sixty to ninety seconds for a homepage or ad, up to two minutes for onboarding where the viewer is already committed. At normal narration pace 60 seconds is roughly 150 words, which is the fastest way to check a script fits.

Should a product explainer show the actual product?

Yes, but selectively. Show one workflow completed end to end rather than a tour of every feature. Viewers judge whether the product is real by seeing it work once, not by seeing everything it can do.

How much does a product explainer video cost?

Agency production commonly runs 3,000 to 15,000 USD per finished minute depending on style. Screen recording plus a voiceover costs staff time. AI generation removes the per-minute production cost, leaving the script as the main investment.

Where should a product explainer video go?

Above the fold on the homepage or product page, in paid social as a shorter cut, and at the start of onboarding. Each placement usually needs a different runtime and a different closing action, cut from the same footage.

What should the call to action be?

One action matched to the placement: start a trial on the homepage, book a demo in a sales context, complete the first task in onboarding. A video offering three choices produces fewer of all three.

How do I keep the video current when the product changes?

Avoid tying the whole video to a specific interface state. Show the workflow and the outcome, and keep interface close-ups short and replaceable so a redesign costs one scene rather than the whole piece.

Do I need a voiceover?

For a homepage or onboarding, usually yes: the voice carries the reasoning that on-screen text cannot hold. For paid social, on-screen text works better because most of that playback is muted.

Lan He avatar
Lan He

Meet Lan, Senior Video Producer at Pexo, with over a decade of experience turning complex creative workflows into steps anyone can follow. A hands-on video editor and motion designer, he has taught thousands of creators how to ship video without the overwhelm, and he puts dozens of creative tools through real production work each year to see which ones actually hold up. At Pexo, he writes both step-by-step tutorials and best-of tool roundups, screen-recording each workflow himself and ranking tools on what they deliver in a real project rather than on their feature lists.

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